Digital Construction

Interview: Elite Sher, Bryden Wood – ‘I hope headsets become ubiquitous’

Virtual reality isn’t just about flashy immersive graphics, it should generate meaningful outputs that can feed into design, says Elite Sher, head of VR, augmented reality and immersive environments at design consultancy Bryden Wood.

Yours is a new role, why was it introduced?

I joined Bryden Wood to set up and head the new team. Our aim is to integrate VR and AR technologies into day-to-day work and design processes, to develop and prototype innovative features and bespoke tools. Bryden Wood’s work covers everything from business strategy through to architecture and engineering.

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