Digital Construction

Q&A: Autodesk’s Chris Bradshaw – Revit Live and game engines

Last year, Autodesk launched an online service that allows users to create an immersive, interactive 3D visualisation, direct from a Revit model, at the click of a button. BIM+ talks to Chris Bradshaw, senior vice president of Autodesk Media & Entertainment, about its potential to change how architects see and use game engines.

How do you anticipate game engines and Revit Live will be used?

People have been trying to intersect game engines with architectural models for a long time. This hasn’t been easy, as game engines have traditionally been quite complex for architects to use, and are not particularly well equipped for the type of experience that they’re trying to create.

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